Universal Battles

The Fight for Survival Begins!
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Universal Battle RPG                      
 
Hello
 

I am Warren Randall the GM and creator of this fantasy RPG called Universal Battles. I created this website to give you a head up for what you might expect on game day at gencon 9. Some of this website was put together from the manuscript of this game. Below are the two campaigns I will be running. So feel free to browse this site to better understand what you will be playing. There are a lot of confusing rules, but don’t worry, you will not need to know even half of them. I just wanted to give you a basic understanding of the game. All you will need to know is one, how to role play and two how to roll dice. Leave all the hard stuff to me.

  

 A Fight for Survive! 

 

 

 

This campaign takes place in the far future. The technology  follows along the lines of Star Trek. You are a band of mercs for hire.  You come back from an unsuccessful raid on a planet where your ship has been badly damage. You have lost all power and are drifting through space with only life support. Communication is out and life support is slowly failing. But off in the distance you  see a badly damaged space freighter. With some tow lines and engineering, you all manage to jump ship and float over to the damage freighter. Now the quest for survival begins.

 

A Universal Battles RPG
Warren

 

 

 

The World of Va'Nar: The Assassination

 


 

 

It is the future. The not too distance future.

 

The old order has changed. Over the years, national governments had shown their increasing ineffectiveness in dealing with the problems of living on this planet: Poverty, Hunger, Disease, Fear, Hatred, and War. Public support for traditional political institutions eroded until one day there was no support.

 

But even then, there were people who were waiting to fill the void; people who held great personal power; a power of a more subtle and sweeping nature than the power of even the most tyrannical political leaders. They were the businessmen, the heads of the major corporations, insinuating their way, and more than figureheads by this time, watched in impotent awe as corporations competed with, warred on and gobbled up each other until only a handful of the major corporations remained. Between them, they literally carved up the world. There are three corporate head: The Yakuza, The Shaolin Masters, and The Sicilians. The three made a truce and now rule the world. Yes there are smaller independent corporations, whether they know it or not, they belong to one of the major corporations.
 

The problems that had plagued mankind for eons were seemingly solved. The corporations provided for all the needs of their workers. They asked for only one thing in return: Obedience. Blind, service obedience. And most people were willing to surrender whatever freedom they had and give their corporate masters exactly what they wanted. But not everyone.

 

 

Those who wouldn't bend, wouldn't fit, wouldn't tolerate the corporate structure, fell between the cracks; they formed a counterpart to that precision, antiseptic society. Their world has no set rules, no controlled economy, and no officially sanctioned lifestyle. Their world is the underground.

 

The people are poor, and each day is another struggle to survive. But they have some freedoms. And among them are the freedom to hope and the hope for a better tomorrow.  

 

Universal Battles

Warren